Saturday, August 17, 2013

Assignment 3, NET205, SP2 2013


The Internet is not free, but it provides great opportunities for capitalism.

When Shapcott made his claim (1995), "Rule $19.95 - The Internet isn't free. It just has an economy that makes no sense to capitalism", the Internet and in particular the World Wide Web (the Web) were a completely different and very limited environment in terms of processing time, data storage, bandwidth and collaboration. From a business perspective the Web was a digital copy of the physical world with limitations in production, communication and reach. Since the emergence of Web 2.0 (O'Reilly, 2005), the opportunities for communication between individual users of the Web have improved significantly. I will argue that the liberation that took place, thanks to syndication of online content, has opened and increased opportunities for capitalism engaging in the digital world. While certain large organisations follow a strategy of oligopolising the Web, large numbers of individuals have realised the potential of using the Web for their own profit.

The Internet is not free, the Web is
The Internet is a confined area, which can only be accessed if permission is granted. Accessing the Internet requires the user to pay. But for any user, the Internet alone is useless without the application layer. The World Wide Web (the Web) is part of it and this is what we primarily sign up for with an Internet Service Provider (ISP), to gain access to Ebay, Facebook, Twitter, Instagram, Flickr, Blogger, and many other spaces of service, incorporated within the Web. While these spaces (at least in their basic version) are for free, an ISP will charge for granting access to the Internet. Internet service providers (ISP) have always controlled access to the Internet. And the power over access is increasingly centralised. In particular in the US, mergers have shrunken the number of telephone and cable providers to between six and ten, around half the total from the mid-1990s—with AT&T, Verizon, and Comcast being the dominant ones (Federal Communications Commission, 2010).

While the Web still remains a free space, its capabilities have changed dramatically to the advance of the individual user as well as to that of individual businesses. While there is a sense of market concentration regarding the gatekeepers of the Internet (ISPs) in real life (RL), and outside the digital world of cyberspace, the following observations will clarify that within the Web, such market concentration is hard to achieve, if possible at all. The notions of physical dimension, time and location are as diffuse on the Web as in the universe. Therefor, an attempt to split up the Web would be similar to the attempt of splitting up the universe or any other infinite space. There will always be a separate sphere outside those created by online service providers, fencing off their space from the rest of the Web. This rest of the Web is used by a large number of individuals and organisations that can make use of digital tools to achieve something collaboratively. In a traditional, physically limited economy, that would have been impossible without large amounts of money.

More ‘Free’ all the time
As Wired editor in chief Chris Anderson once put it, there are three things on the Internet that are becoming increasingly cheap: bandwidth, storage and processing (2008). As of 21 May 2013, making use of cheap storage space, the Flickr photo sharing service has enhanced free storage space for its users to 1 Terrabyte (Wolford, 2013). Wherever possible, more and more businesses will transition from the physical world of RL into the digital space, which is the Internet and in particular the Web. Products (such as images) will be offered in digital form and more and more services will be provided in the form of software. Not only will services and products increase in quality, they will also drop in price.

In an article for Wired magazine (1997) Kevin Kelly already explained the paradox of inverse pricing, when hardware and storage were quickly enhancing in performance and capacity while at the same time dropping in price. In alignment with Anderson’s remark above, Flickr or other services - such as the LinkedIn Social Network Service (SNS) for professionals - the basic services can be given away for free, as they hardly incur any costs. Giving away services for free attracts attention, which leads to increasing registration numbers. Once the product's/service's worth is established, upgrades are sold (e.g. ad-free space on Flickr, premium membership for job seekers on LinkedIn), which then again support the free basic versions, creating a profitable circle. This business strategy is referred to as 'Freemium'.

The definition of 'Freemium' was first introduced by the US American blogger Fred Wilson (2006). He explained that online users initially subscribe to a free service, but then decide to upgrade for enhanced services and products. While it seems in the first place that businesses give away their services and products for free, this is a deliberate strategy to make users familiar with a basic product, at the same time offering enhanced features for pay (premium fees).

Syndication ruined traditional capitalism
To get to the point of ‘Freemium’, one essential change in the way Web users communicate had to occur. Without this change the sense of community, collaboration and an altruistic sense of sharing as we ubiquitously find it on the Web today, would have been impossible: The syndication of Web content.

The most important change was the emergence of Really Simple Syndication (RSS), a methodology that makes syndication of Web content (changes on Websites, added blog posts, news items) possible (ICSC, 2008), creating a multidirectional information flow, blurring the lines between producer and consumer, as product items can be re-consumed. Information that had to be delivered online in the past in a single direction, one-to-many approach (mainly websites, forums, email), could now be requested by subscribing to any information source available on the Web.

Product wise, from an economical perspective, the downside of syndication on the Web is that the author of any digital product loses control over their content. Aiming at making a profit, digital media has some very special qualities detrimental to capitalist principles. Every physical item that can be reproduced on the Internet, in a binary expression (text, music, images), automatically turns into a commodity. In short they lose their most important quality - limited supply.

Syndication can happen between all users of the Web. Once a media item has been released from its original source infinite copies may emerge - there is very little on the Web that cannot be reproduced effortlessly by 'copy-and-paste'.

Although Wired Editor in Chief Chris Anderson (2004), and Foster & McChesney (2011) had their concerns that monopolists will take over the World Wide Web, by splitting it up amongst themselves, (Apple, Google, Amazon, Facebook) what they didn't consider is the infinity of the Web, which defies the notion of splitting. While the mighty few mentioned above might try to shoehorn customers into their world, it is up to the customer to decide if they would like to join. As Anderson states (2010), 'Over the past few years, one of the most important shifts in the digital world has been the move from the wide-open Web to semi-closed platforms that use the Internet for transport but not the browser for display. It’s driven primarily by the rise of the iPhone model of mobile computing, and it’s a world Google can’t crawl, one where HTML doesn’t rule.'

But as Gauntlett confirms (2004), it might be true that there are attempts by powerful businesses to take over the Web, but the free part that shares global ideas and information still exists. Gauntlett looks at the Web as a space of different spheres, existing alongside each other, but used for different things. So far no one is forced to register with Facebook, Ebay and iPhone or other social enclosures that create their own spheres on the Internet. There are still options for those out there who wish to make their own choices, exploring the larger, free space on the Web.

The convergence of postmodernist to digital economy capitalism
While the online economy makes sense to capitalism (again), the measures to secure competition have changed. Money alone is not the measure of choice anymore. To the contrary, a new breed of individuals involved in creating wealth on the Internet use knowledge to create knowledge in a collaborative effort. Terranova (2013) states that the concept of free labour is nothing new to capitalist societies. However, it has a different effect on the Web. Such activities are commonly referred to as knowledge work; immaterial work (Lazzarato, 1996) that is very abstract from a traditional capitalist and Marxist view, as it doesn't produce any physical value. Instead it involves 'defining and fixing cultural and artistic standards, fashions, tastes, consumer norms, and, more strategically, public opinion'.

One example of knowledge worker is referred to by Young (2013) as micro mavens. Micro mavens are Web users running small businesses that create attention for themselves by disseminating free expert knowledge in a wide range of fields. Using their own blog, appearing as guest bloggers or contributing to relevant topic discussions in SNS, these individuals use the same tactics as large organisations, in giving away expert knowledge (content) for free in the aim of creating attention for their brand. Money is made by service offerings and products that go beyond what is otherwise offered for free (books, lectures, training, public speaking, consulting etc.) - a much more powerful approach than using a limited number of experts working on an isolated project (Shirky, 2005). What they have in common is the passion for the product they are trying to improve and the love for the work they are doing (Raymond, 2005), creating a user driven environment, because those who love the product they work for also use it. 

Conclusion
The Web has become a very public and liberating space. Power distribution has shifted severely towards the individual. Every creative can use the Web to do business in their own right or collaborate with other likeminded individual Web users to create business communities. Large organisations find themselves on eye level with a powerful crowd of individual Web users. The Web has helped individuals to gain access to information that was formerly pre-selected and funneled by media organisations, in the physical world of Real Life (RL).


References

Anderson, C. (2004). The Internet is Dead. In H. R. Varian, J. Farrell, C. Shapiro (Eds.), The economics of information technology : an introduction (p. 126). Cambridge ; New York : Cambridge University Press.

Anderson, C. (2008). Free! Why $0.00 is the Future of Business [vodcast]. Retrieved from http://youtu.be/RZkeCIW75CU

Anderson C., Wolf, M. (2010, September). The Web is Dead. Long Live the Internet [Weblog post]. Retrieved from http://www.wired.com/magazine/2010/08/ff_webrip/

Federal Communications Commission (2010). Connecting America: The National Broadcasting Plan. (p. 37-38)

Foster, J. B. & McChesney, R. J. (2011, March). The Internet’s unholy marriage to capitalism. Monthly Review. New York, NY: Monthly Review Press. 62 (10).

Gauntlett, D. (2004). Basic Web Economics: How things work in the 'attention economy' [Weblog post]. Retrieved from http://www.newmediastudies.com/economic.html

Internet Content Syndication Council (2008, May). Content Creation and Distribution in an expanding Internet Universe. White paper. Retrieved from http://www.internetcontentsyndication.org/downloads/whitepapers/content_creation.pdf

Lazzarato, M. (1996). Immaterial Labor. Casarino, C., Karl, R.E. (Eds.) Polygraph Collective 1 (33).  London, UK: Routledge.

O'Reilly, T. (2005, September). What is Web2.0: Design Patterns and Business Models for the next generation of Software [Weblog post]. Retrieved from http://oreilly.com/web2/archive/what-is-web-20.html

Raymond, E.S. (2005). The Cathedral and the Bazaar. First Monday. Chicago Il.: First Monday. Special Issue #2.Retrieved from http://firstmonday.org/ojs/index.php/fm/article/view/1472/1387

Shapcott, B. (1995, July 15). Rule $19.99. Net Legends FAQ. Archived at http://www.vic.com/~dbd/nll.11.94.update.

Shirky, C. (2005, July). Institutions vs. Collaborations [Vodcast]. Retrieved from http://www.ted.com/talks/clay_shirky_on_institutions_versus_collaboration.html

Terranova, T. (2013). Free Labour. Scholz, T (ed.). Digital Labour: The Internet as playground and factory. (pp. 33 - 57). New York, NY: Routledge.

Wilson, F. (2006, March). My Favourite Business Model [weblog Post]. Retrieved from http://www.avc.com/a_vc/2006/03/my_favorite_bus.html

Wolford, J. (2013, Mai). Flick Now Offers a Terabyte of Storage, New Photo-Rich Interface [Weblog post]. Retrieved from http://www.webpronews.com/flickr-now-offers-a-terabyte-of-storage-new-photo-rich-interface-2013-05

Young, T. (2013). Microdomination: How to leverage social media and content marketing to build a mini-business empire around your brand. Milton, QLD: Wiley & Sons Australia Ltd.

Monday, August 5, 2013

Reading 1 - Ass. 3: Terranova - Free Labour



Terranova, T. (2013). Free Labour. Scholz, T (ed.). Digital Labour: The Internet as playground and factory. (pp. 33 - 57). Routledge: New York.




p.33


even during the dot-com boom, the "netslaves"

of the homonymous (of the same name) webzine had always been vociferous (noisy) about the shamelessly

exploitative nature of the job, its punishing work rhythms, and its ruthless casualization.

2






In early 1999, 7 of the 1 5,000

"volunteers" of America Online rocked the info-love boat by asking the DepartITtent

of Labor to investigate whether AOL owed them back wages for their years

of playing chat hosts for free. They used to work long hours and love it; but they

also felt the pain of being burned by digital media.

These events point to an inevitable backlash against the glamorization of digital

labor,[...]






In this chapter, I call this excessive activity that makes the Internet a thriving

and hyperactive medium "free labor"-a feature of the cultural economy at large

and an important, yet unacknowledged, source of value in advanced capitalist

societies. (definition)




p. 34






Far from being an unreal, empty space, the Internet is animated

by cultural and technical labor through and through, a continuous production of

value that is completely immanent to the flows of the network society at large.




(without the physical cpmponents required to access the Web, the terms empty and full wouldn't exist.)






Support for this argument, however, is immediately complicated by the recent

history of Anglo-American cultural theory. How should we speak of labor, especially

cultural and technical labor, after the demolition job carried out by 30

years of postmodernism? The postmodern socialist feminism of Donna Haraway's

"Cyborg Manifesto" spelled out son1e of the reasons behind the antipathy of 1 980s

critical theory for Marxist analyses of labor. Haraway explicitly rejected the humanistic

tendencies of theorists who see the latter as the "pre-eminently privileged

category enabling the Marxist to overcome illusion and fmd that point of

view which is necessary for changing the world."6 Paul Gilroy similarly expressed

his discontent at the inadequacy of Marxist analysis of labor to the descendants of

slaves, who value artistic expression as "the means towards both individual selffashioning

and communal liberation." 7 If labor is "the humanizing activity that

makes [white] man," then, surely, this humanizing labor does not really belong in

the age of networked, posthuman intelligence.




(Are the Marxist theories no longer applicable in postmodernism? Is Marx outdated?)






The expansion of the Internet has given ideological and material

support to contemporary trends toward increased flexibility of the workforce,

continuous reskilling, freelance work, and the diffusion of practices such as "supplementing"

( bringing supplementary work home from the conventional office) .8 (Castel)






W hat I will rather do is map the way in which the Internet connects

to the autonomist social factory.






It is fundamental to move beyond the notion that cyberspace is about

escaping reality in order to understand how the reality of the Internet is deeply

connected to the development of late postindustrial societies as a whole.




p.35






Cultural

and technical work is central to the Internet but is also a widespread activity

throughout advanced capitalist societies. Such labor is not exclusive to so-called

knowledge workers but is a pervasive feature of the postindustrial economy. The

pervasiveness of such production questions the legitimacy of a fixed distinction

between production and consumption, labor and culture.






THE DIGITAL ECONOMY

The term digital economy emerged in the late 1 990s as a way to summarize some

of the processes described above. As a term, it seems to describe a formation that

intersects on the one hand with the postmodern cultural economy (the media, the

university, and the arts) and on the other hand with the information industry (the

information and communication complex).

















(Definition)
























We will distinguish here between the New Economy-"a historical period

marker [that] acknowledges its conventional association with Internet companies"

11-and the digital economy-a less transient phenomenon based on key

features of digitized information (its ease of copying and low or zero cost of sharing)

.(Distinction between new and digital economy)




p.36



The predominance of

relationships of collaboration across distance and exchange without money suggested

that this was a practiced relationship with a viable and alternative political

and economic model.






In the absence

of states or markets to mediate social bonds, network communities

are instead formed through the mutual obligations created by gifts of time

and ideas.13






Barbrook's vision of the informational commons was only reinforced by the subsequent

explosion of peer-to-peer, file-sharing net\vorks-a huge network phenomenon

that had the music and film industries up in arms.






"moneycommodity

and gift relations are not just in conflict with each other, but also

co-exist in symbiosis."14



























(So is it ligitimit to tak about social capitalism?)








Participants in the gift economy are not reluctant to

use market resources and government funding to pursue a potlatch economy

of free exchange. However, the potlatch and the economy ultimately remain

irreconcilable, and the market economy is always threatening to reprivatize the

common enclaves of the gift economy.






























The provision of free labor, as we shall

see later, is a fundamental moment in the creation of value in the economy at

large-beyond the digital economy of the Internet.




p.37



The volunteers for America Online, the netslaves and the amateur web designers,

did not work only because capital wanted them to, but they were acting

out a desire for affective and cultural production, which was nonetheless real just



























[...]overdeveloped countries[...]Free labor is the moment where this knowledgeable consumption





























of culture is translated into excess productive activities that are pleasurably embraced

and at the same time often shamelessly exploited.






Knowledge workers need open organizational structures in order to produce,

because the production of knowledge is rooted in collaboration; this is what

Bath·ook had defined as the "gift economy":

The concept of supervision and management is changing to team-based

structures. Anyone responsible for managing knowledge workers knows

they cannot be "managed" in the traditional sense. Often they have specialized

knowledge and skills that cannot be matched or even understood by

management. A new challenge to management is first to attract and retain

these assets by marketing the organization to them, and second to provide

the creative and open communications environment where such workers

can effectively apply and enhance their knowledge. 16






[...]in the digital economy, the worker achieves fulfillment through work and finds in

her brain her own, unalienated means of production. 17




































p.38



The digital economy is an important area of experimentation with value and

free cultural/affective labor. It is about specific forms of production (web design,

multimedia production, digital services, and so on), but it is also about forms of

labor we do not immediately recognize as such: chat, real-life stories, mailing lists,

amateur newsletters, and so on. These types of cultural and technical labor are not

produced by capitalism in any direct, cause-and-effect fashion; that is, they have

not developed simply as an answer to the economic needs of capital. However,

they have developed in relation to the expansion of the cultural industries and

are part of a process of economic experimentation with the creation of monetary

value out of knowledge/ culture/ affect.






Incorporation is not about capital

descending on authentic culture but a more immanent process of channeling

collective labor (even as cultural labor) into monetary flows and its structuration

within capitalist business practices.




p.39



Subcultural movements have stuffed the pockets of multinational capitalism for

decades. Nurtured by the consumption of earlier cultural moments, subcultures

have provided the look, style, and sounds that sell clothes, CDs, video games, films,

and advertising slots on television. This has often happened through the active

participation of subcultural members in the production of cultural goods (e.g.,

independent labels in music, small designer shops in fashion). 18 This participation

is, as the word suggests, a voluntary phenomenon, although it is regularly accompanied

by cries of "Sell-out!" The fruits of collective cultural labor have been not

simply appropriated, but voluntarily chan!leled and controversially structured within

capitalist business practices. The relation between culture, the cultural industry,

and labor in these movements is much more complex than the notion of incorporation

suggests. In this sense, the digital economy is not a new phenomenon but

simply a new phase of this longer history of experimentation.




KNOWLEDGE CLASS AND IMMATERIAL LABOUR






if we do not get online soon,

the hype suggests, we will become obsolete, unnecessary, disposable. If we do, we

are promised, we will become part of the "hive mind;' the in1material economy

of networked, intelligent subjects in charge of speeding up the rhythms of capital's

"incessant waves of branching innovations."20 (Am I part of this?)




p.40



The question of who uses the Internet is both necessary and misleading. It

is necessary because we have to ask who is participating in the digital economy

before we can pass a judgment on the latter. It is misleading because it implies

that all we need to know is how to locate the knowledge workers within a class,

and knowing which class it is will give us an answer to the political potential of

the net as a whole. If we can prove that knowledge workers are the avant-garde of

labor, then the net becomes a site of resistance;22 if we can prove that knowledge

workers wield the power in informated societies, then the net is an extended gated

community for the n1iddle classes.23




(definition of immaterial labour)







For Lazzara to, the concept of immaterial

labor refers to two d!fferent aspects of labor:

On the one hand, as regards the "informational content" of the commodity,

it refers directly to the changes taking place in workers' labor

processes . . . where the skills involved in direct labor are increasingly skills

involving cybernetics and computer control (and horizontal and vertical

communication). On the other hand, as regards the activity that produces

the "cultural content" of the commodity, immaterial labor involves a series

of activities that are not normally recognized as "work"-in other words,

the kinds of activities involved in defining and fixing cultural and artistic

Free Labor 41

standards, fashions, tastes, consumer norms, and, more strategically, public

opinion.25




p.41



Lazzara to insists that this form of labor power is not limited

to highly skilled workers but is a form of activity of every productive subject

within postindustrial societies. In the highly skilled worker, these capacities are

already there. However, in the young worker, the "precarious worker," and the unemployed

youth, these capacities are "virtual"-that is, they are there but are still

undetermined.






This intensity is produced

by the processes of "channeling of the capitalist formation which distributes value

according to its logic of profit."28


p.42


The productive capacities of immaterial labor on the Internet

encompass the work of writing/reading/managing and participating in mailing

lists/websites/ chat lines. These activities fall outside the concept of "abstract

labor," which Marx defined as the provision of time for the production of value

regardless of the useful qualities of the product. 29 They witness an invest1nent of

desire into production of the kind cultural theorists have mainly theorized in relation

to consumption.




COLLECTIVE MINDS



Kevin Kelly's popular thesis in Out of Control,

for example, suggested that the Internet is a collective "hive mind." According to

Kelly, the Internet is another manifestation of a principle of self-organization that

is widespread throughout technical, natural, and social systems. (Is this social Anarchy?)






3° From a different perspective, Pierre Levy

drew on cognitive anthropology and poststructuralist philosophy to argue that

computers and computer networks enable the emergence of a "collective intelligence."






W hat is collective intelligence? It is a form of universally distributed intelligence,

constantly enhanced, coordinated in real time, and resulting in the effective

mobilization of skills .... The basis and goal of collective intelligence

is the mutual recognition and enrichment of individuals rather than the cult

of fetishized or hypostatized communities. 32






"The more we are able to form intelligent communities, as open-minded, cognitive

subjects capable of initiative, imagination, and rapid response, the more we will

be able to ensure our success in a highly competitive environment."33






[...]computer networks highlight the unique value

of human intelligence as the true creator of value in a knowledge economy.













Capital, after all, is the unnatural environment within which the collective

intelligence materializes. The collective dimension of networked intelligence

needs to be understood historically, as part of a specific momentum of capitalist

development. (What is this supposed to mean?)




p.44



The production process has ceased to be a labor process in the sense of a

process dominated by labor as its governing unity. Labor appears, rather,

merely as a conscious organ, scattered among the individual living workers

at numerous points of the mechanical system; subsumed under the total

process of the machinery itself, as itself only a link of the system, whose

unity exists not in the living workers, but rather in the living, (active) machinery,

which confronts his individual, insignificant doings as a mighty

organism. 36

(Humans as part of the machinery - can we then deduce that in the digital age, humans are part of the Internet?)



If we see the Internet, and computer networks in general, as the latest

machines-the latest manifestation of fixed capital-then it won't be difficult

to imagine the general intellect as being well and alive today.









p.45


As Virno emphasizes, mass intellectuality is not about the various

roles of the knowledge workers, but is a "quality and a distinctive sign of the

whole social labor force in the post-Fordist era."39






Knowledge labor is inherently

collective; it is always the result of a collective and social production of knowledge.40




p.46



This does not mean that old media do not draw on free Labor. On the contrary,

television and print media, for example, make abundant use of the free labor of

their audiences/readers, but they also tend to structure the latter's contribution

much more strictly, both in terms of economic organization and moralistic judgment.

The price to pay for all those real-life-TV experiences is usually a heavy

dose of moralistic scaremongering: criminals are running amok on the freeways

and m.ust be stopped by tough police action; wild teenagers lack self-esteem and

need tough love; and selfish and two-faced reality TV contestants will eventually

get their comeuppance. If this does not happen on the Internet, why is it, then,

that the Internet is not the happy island of decentered, dispersed, and pleasurable

cultural production that its apologists claimed it to be?






Hyperreality confirms

the humanist nightmare of a society without humanity, the culmination of

a progressive taking over of the realm of representation. Cmnmodities on the net

are not material and are excessive (there is too much of it, too many websites, too

much clutter and noise) with relation to the limits of real social needs.




p.47

[...]the commodity does not disappear as such; it rather becomes

increasingly ephemeral, its duration becomes compressed, and it becomes more

of a process than a finished product. The role of continuous, creative, innovative

labor as the ground of n1arket value is crucial to the digital economy. The process

of valorization (the production of monetary value) happens by foregrounding the

quality of the labor that literally animates the commodity.








the sustainability of the Internet as a medium depends on

massive amounts of labor (which is not equivalent to employment, as we said),

only some of which is hypercompensated by the capricious logic of venture capitalism.

Of the incredible amount of labor that sustains the Internet as a whole

(from mailing list traffic to websites to infrastructural questions), we can guess that

a substantial amount of it is still free labor. (so: labour <> employment?)




p.48



the best website, the best

way to stay visible and thriving on the web, is to turn your site into a space that is

not only accessed, but somehow built by its users. 47






Open source "refers to a model of software development

in which the underlying code of a program-the source code, a.k.a. the crown

jewels-is by definition made freely available to the general public for modification,

alteration, and endless redistribution."49






In 1 999, Apache, an open source

web server, became the "Web-server program of choice for more than half of

all publicly accessible Web servers."50 It has since then expanded to the point

where Bavaria in Germany and the whole of China have recently announced a

switchover to Apache.






Open-source companies such as Cygnus convinced the market that

you do not need to be proprietary about source codes to make a profit: the code

might be free, but tech support, packaging, installation software, regular upgrades,

office applications, and hardware are not. (the essence of making a profit out of OS)




p.50



Late capitalism does not appropriate anything:

it nurtures, exploits, and exhausts its labor force and its cultural and affective

production. In this sense, it is technically impossible to separate neatly the digital

economy of the net from the larger network economy of late capitalism.




THE NET AND THE SET



The Old Web was a place where the unemployed, the dreamy, and the

iconoclastic went to reinvent themselves .... The New Web isn't about dabbling

in what you don't know and failing-it's about preparing seriously

for the day when television and Web content are delivered over the same

digital networks. 58




p.52



The qualitative difference bet\veen people shows and a successful

website, then, does not lie in the latter's democratic tendency as opposed to the

former's exploitative nature. It lies in the operation, within people shows, of majoritarian

discursive mechanisms of territorialization, the application of a morality

that the excessive abundance of material on the Internet renders redundant and,

even more, irrelevant. The digital economy cares only tangentially about morality.

W hat it really cares about is an abundance of production, an immediate intetface

with cultural and technical labor whose result is a diffuse, nondialectical antagonism

and a crisis in the capitalist modes of valorization as such.

(The above is an essential part of this reading - think about it)




A NEW CONCLUSION: THE LIBERATION OF FREE LABOUR FEBRARY 2012



"Free Labor" was written in the late 1 990s as output of a funded research project

about the future of the Internet and partially rewritten in the mid-2000s, after the

crash of the dot-com bubble.






Today,

in the middle of chronic financial turbulence and a general slowing down or

recession of the global economy, the digital economy of the social web seems to

belong to a different universe, as numbers of users increase exponentially and the

profits and market value of web 2.0 giants are exceptions to the general depressing

economic climate.






what to make of the other thesis, put for ward in the original article,

that such activity could be considered as a form of labor and that such labor was

being exploited?

Calling users' participation in the digital economy labor was not so much an

empirical description of an undisputable social and economic reality, but a political

choice.




p.53





Within the economic limits of capitalist economies, then, living labor is





(about exploitation)

doubly exploited. To the increasing exploitation clearly visible in the domain

of waged digital work (decreasing autonomy and falling wages for increasing

productivity), we have to add, then, a new kind of exploitation-that which

concerns the immaterial commons of cultural and technical production.






















(NOTE)As the wealth generated by free

labor is social, so should be the mode of its return.






The ambiguity of the current condition is implied in the fact that the means

through which such passage can be accomplished are given (with the possible

exception of Anonymous) within the context of those social media technologies

that today are fully privatized and embedded in the capitalist economy at large. It

is within these media that we are witnessing the formation of social and political

movements that question not so much the speciftc domain of social media use but



the overall economic structure that supports them. The Arab Spring and the Assemble

and Occupy movements are two obvious examples of this trend, but so are

the innumerable initiatives and struggles that over the past decade have brought

together the net, the Squares, and the Streets. It is not clear at the moment whether

such struggles will manage to accumulate enough social energy not only to reverse

the current trend but also to generate their own structures and political rationalities,

which are truly alternative to the no-alternative diktat. The liberation of free

labor, however, cannot demand anything less.




p.54
NOTES
1 See Andrew Ross's ethnography of New York City digital design company Razorfish,

No Collar: The Huma11c Workplace and Its Hiddm Costs (New York: Basic

Books, 2002).

2 See http: //www. netslaves.com. And also Bill Lessard and S teve Baldwin's playful

classification of the dot-com labor hierarchies in Nctslallcs: True Tales of Workilzg tlze Web

(New York: McGraw-Hill, 2000).

3 Lisa Margonelli, "Inside AOI:s 'Cyber-Sweatshop,"' Wired, October 1 999, 1 38.

4 See Paolo Virno and Michael Hardt, Radical Thought in Italy: A Potential Politics (Minneapolis:

University of Minnesota Press, 1 996); and Toni Negri, The Politics of SubFersio11:

A Manifesto for the Ttl!enty:first Cmtury (Cambridge: Polity Press, 1 989) and Marx beyond

lvfarx: Lessons on tlze "Gnmdrisse" (New York: Autonomedia, 1 9 9 1 ) .

5 Negri, Tlze Politics of Subversion .

6 Donna Haraway, Simimzs, Cybotgs, and Women: The Reinvention of Nature (London: Routledge,

1 9 9 1 ) , 1 59.

7 Paul Gilroy, The Black A tlantic: J11odenzity and Double Consciousness (London: Verso,

1 993), 40.

8 Manuel Cas tells, The Rise of the Network Society (Cambridge, MA: Blackwell, 1 996), 395.

9 Antonio Negri, Guide. Ci11que lezioni szz Impero e dintomi (Milan: Raffaello Cortina,

2003), 209 (my translation) .

10 In discussing these developments, I will also draw on debates circulating across Internet

sites such as, for example, nettime, telepolis, rhizome, and c-theory. Online debates are

one of the manifestations of the surplus value engendered by the digital economy, a

hyperproduction that can only be partly reabsorbed by capital.

1 1 Ross, No Collar, 9.

1 2 See Richard Barbrook, "The Digital Economy," nettime, June 1 7 , 1 997, http://www.

nettime.org; Richard Barbrook, "The High-Tech Gift Economy," in Readme! Filtered

by Nettime: ASCII Culture and tlze Rellenge of Knowledge, eds. Josephine Bosma et a!.

( Brooklyn, NY: Autonomedia, 1 999), 1 32-8. Also see Anonymous, "The Digital Artisan

Manifesto," nettime, May 1 5 , 1 997; and Andrew Ross's argument in No Collar that the

Free Labor 5 5

digital artisan was an expression of a short-lived phase in the Internet labor market corresponding

to a temporary shortage of skills that initially prevented a more industrial

division of labor.

13 Barbrook, "The High-Tech Gift Economy," 135.

1 4 Ibid., 1 37 .

1 5 Don Tapscott, The Digital Economy (New York: McGraw-Hill, 1 996), xiii.

16 Ibid., 35 (emphasis added).

17 Ibid., 48.

18 For a discussion of the independent music industry and its relation to corporate culture,

see David Hesmondalgh, "Indie: The Aesthetics and Institutional Politics of a Popular

Music Genre," Cultural Studies 13 ( January 1999): 34-6 1 . Angela McRobbie has also

studied a similar phenomenon in the fashion and design industry in British Fashion

Design: Rag Trade or Image Industry? (London: Routledge, 1 998).

19 See the challenging section on work in the high-tech industry in Bosma et a!. , Readme!

20 Martin Kenney, "Value-Creation in the Late Twentieth Century: The Rise of the Knowledge

Worker;' in Cutting Edge: Technology, Information Capitalism and Social Revolution,

eds. Jim Davis, Thomas Hirsch, and Michael Stack (London: Verso, 1997), 93; also see

in the same anthology Tessa Morris-Suzuki, "Capitalism in the Computer Age," 57-7 1 .

21 See Darko Suvin, "On Gibson and Cyberpunk SF," i n Storming the Reality Studio, ed.

Larry McCaffery (London: Durham University Press, 1 991), 349-65 ; and Stanley

Aronowitz and William DiFazio, The jobless Future: SctTech and the Dogma cif Work

(Minneapolis: University of Minnesota Press, 1 994). According to Andrew Clement,

information technologies were introduced as extensions of Taylorist techniques of scientific

management to middle-level, rather than clerical, employees. Such technologies

responded to a managerial need for efficient ways to manage intellectual labor. Clement,

however, seems to connect this scientific management to the workstation, while

he is ready to adm.it that personal computers introduce an element of autonomy much

disliked by management. See Andrew Clement, "Office Automation and the Technical

Control of Information Workers," in The Political Economy cif Itifon11ation, eds. Vincent

Mosco and Janet Wasko (Madison: University of Wisconsin Press, 1988).

22 Barbrook, "The High-Tech Gift Economy."

23 See Kevin Robins, "Cyberspace or the World We Live In," in Fractal 1\!Icdia: New 1\!Iedia

in Social Context, ed. Jon Dovey (London: Lawrence and Wishart, 1 996).

24 See Frank Webster, Theories cif the Irifonnation Society (London: Routledge, 1 995).

25 Maurizio Lazzarato, "Imm.aterial Labor," in lvfarxism beyond i\llarxism, eds. Saree Makdisi,

Cesare Casarino, and Rebecca E. Karl for the Polygraph Collective (London:

Routledge, 1996), 1 33.

26 The Criminal Justice Act (CJA) was popularly perceived as an antirave legislation, and

most of the campaign against it was organized around the "right to party." However, the

most devastating effects of the C JA have struck the neotribal, nomadic camps, basically

decimated or forced to move to Ireland in the process. See Andrea Natella and Serena

Tinari, eds., Rave Off (Rome: Castelvecchi, 1996).

27 Lazzarato, "Im.material Labor," 1 36 .

28 In the two volumes o f Capitalism and Schizophrenia, Gilles Deleuze and Felix Guattari

described the process by which capital unsettles and resettles bodies and cultures as a

movement of "decoding" ruled by "axiomatization." Decoding is the process through

which older cultural limits are displaced and removed, as with older, local cultures during

modernization; the flows of culture and capital unleashed by the decoding are then channeled

into a process of axiomatization, an abstract moment of conversion into money

56 The Shifting Sites of Labor Markets

and profit. The decoding forces of global capitalism have then opened up the possibilities

of immaterial labor. See Gilles Deleuze and Felix Guattari, Anti-Oedipus: Capitalism and

Schizoplumia (London: Athlone, 1 984); and A Thottsand Plateaus: Capitalism and Schizophrellia

(London: Athlone, 1 988).

29 See Franco Berardi (Bifo) , La 11ejasta utopia di potere operaio (Rome: Castelvecchi/DeriveApprodi,

1 998), 43.

30 See Kevin Kelly, Out ojCo11trol ( Reading, MA: Addison-Wesley, 1 994).

31 Eugene Provenza, foreword to Pierre Levy, Collective bztelligellce: lvfankind's Emezging

VVOrld in Cyberspace ( New York: Plenum, 1 995) , viii.

32 Levy, Collective Inte!l(􀃢etlce, 1 3.

33 Ibid., 1 .

34 See Little Red Henski, "Insider Report from UUNET," in Bosma et al. , Readme! 1 89-9 1 .

3 5 Paolo Virna, "Notes o n the General Intellect," i n Makdisi, Casarino, and Karl, lvfarxism

beyond lvlarxisnz, 266.

36 Karl Marx, Gnmdrisse (London: Penguin, 1 973), 693.

37 Virna, "Notes on the General Intellect," 266.

38 Ibid., 270.

39 Ibid., 271 .

40 See Maurizio Lazzarato, "New Forms of Production," in Bosma et al. , Readme! 1 5 9-66;

and Tessa Morris-Suzuki, "Robots and Capitalism," in CuttizzL􀃢 Edge: Tcclmology, Informatioll

Capitalism a11d Social Rcvolutio11, 1 3-27. n.p. : Verso, 1 998.

41 See Toni Negri, "Back to the Future," in Bosma et al., Readme! 1 8 1-6; and Haraway,

Simians, Cybo􀃣􀃢s, and Womm.

42 Andrew Ross, Real Love: In Pursuit of Cultural Justice (London: Routledge, 1 998).

43 See Barbrook, "The High-Tech Gift Economy."

44 The work of Jean-Franc;:ois Lyotard in The Postmodem Condition is mainly concerned

with k11ow/edge rather than intellectual labor but still provides a useful conceptualization

of the reorganization of labor within the productive structures of late capitalism. See

Jean-Franc;:ois Lyotard, The Postmodem Condition: A Report 011 Knowledge, trans. Geoff

Bennington and Brian Massumi (Minneapolis: University of Minnesota Press, 1 989).

45 See Arthur Kraker and Michael A. Weinstein, Data ]J-ash: The Theory of the Virtual Class

(New York: St. Martin's Press, 1 994).

46 See Howard Rheingold, The Virtual Conummity: Homesteading 011 the Electronic Fro11tier

(New York: Harper Perennial, 1 994).

47 See Howard Rheingold, "My Experience with Electric Minds;' in Bosma et al., Readme!

1 47-50; also David Hudson, Rewired: A Brief (and Opiuio11ated) Net History (Indianapolis:

Macmillan Technical Publishing, 1 997). The expansion of the net is based on different

types of producers adopting different strategies of income generation: some might

use more traditional types of financial support (grants, divisions of the public sector,

in-house Internet divisions within traditional media companies, businesses' web pages,

which are paid as with traditional forms of advertising); some might generate interest

in one's page and then sell the user's profile or advertising space (freelance web production);

and some might use innovative strategies of valorization, such as various types of

e-comn1erce.

48 See Margonelli, "Inside AOI:s 'Cyber-Sweatshop.' "



49 Andrew Leonard, "Open Season," Wired, May 1 999, 1 40. Open source harks back

to the specific competencies embodied by Internet users in its pre- 1 994 days. When

most net users were computer experts, the software structure of the medium was developed

by way of a continuous interaction of different technical skills. This tradition

Free Labor 57

still survives in institutions like the Internet Engineering Task Force (IETF) , which is

responsible for a number of important decisions about the technical infrastructure of

the net. Although the IETF is subordinated to a number of professional committees, it

has important responsibilities and is open to anybody who wants to join. The freeware

movement has a long tradition, but it has also recently been divided by the polemics

between the free software or " copy left" movement and the open-source movement,

which is m.ore of a pragmatic attempt to make freeware a business proposition. See

debates online at http://www.gnu.org and http: //www.salonmag.com.

50 Leonard, "Open Season."

51 Ibid., 1 42.

52 It is an established pattern of the computer industry, in fact, that you might have to give

away your product if you want to reap the benefits later on. As John Perry Barlow has

remarked, "Familiarity is an important asset in the world of information. It may often

be the case that the best thing you can do to raise demand for your product is to give it

away." See John Perry Barlow, "Selling Wine without Bottles: The Economy of Mind

on the Global Net," in H(glz Noon 011 the Electronic Frontier: Conceptual Issues in Cyberspace,

ed. Peter Ludlow (Cambridge, MA: MlT Press, 1 996).

53 The technical and social structure of the net has been developed to encourage open

cooperation among its participants. As an everyday activity, users are building the system

together. Engaged in interactive creativity, they send e-mail, take part in electronic

mailing lists, contribute to newsgroups, participate in online conferences, and produce

websites. Lacking copyright protection, information can be freely adapted to suit the

users' needs. Within the high-tech gift econ01ny, people successfully work together

through "an open social process involving evaluation, comparison and collaboration"

(Barbrook, "The High-Tech Gift Economy," 1 35-6) .

54 John Horvarth, "Freeware Capitalism," nettime, February 5, 1 998.

55 Ibid.

56 Netscape started like a lot of other computer companies: its founder, Marc Andreessen,

was part of the original research group that developed the structure of the World Wide

Web at the CERN laboratory, in Geneva. As with many successful computer entrepreneurs,

he developed the browser as an offshoot of the original, state-funded research

and soon started his own company. Netscape was also the first company to exceed the

economic processes of the computer industry, inasmuch as it was the ftrst successful

company to set up shop on the net itself. As such, Netscape exemplifies some of the

problems that even the computer industry meets on the net and constitutes a good

starting point to assess some of the conunon claims about the digital economy.

57 Ross, Real Love.

58 Chip Bayers, "Push Comes to Show," Wired, February 1999, 1 1 3.

59 Ibid. , 1 56.








































































































Friday, August 2, 2013

Reading 3 - Ass. 3: Van Dijck and Nieborg - Wikinomics and its discontents: a critical analysis of Web 2.0 business manifestos.



Van Dijck, J. and Nieborg, D. (2009). Wikinomics and its discontents: a critical analysis of Web 2.0 business manifestos. New Media Society 2009. 11. (pp. 855-874). Available:http://nms.sagepub.com/cgi/content/abstract/11/5/855 and e-Reserve database link.


This article critically dissects claims by influential business writers that participatory technologies that encouraged collectivist forms of creating content, as represented by Web 2.0 applications (e.g. YouTube, Facebook, Twitter) emancipate the average Internet user, allowing them to take control of production and distribution of their content.


P.855
Web 2.0. Allegedly, peer production models will replace opaque, top-down business models, yielding to transparent, democratic structures where power is in the shared hands of responsible companies and skilled, qualified users.

(Hasn't that been confirmed meanwhile?)


p. 856

[...]initiatives such as YouTube (www.youtube.com), MySpace (www.myspace.com), Wikipedia (www.wikipedia.org), Flickr (www. flickr.com), Second Life (www.secondlife.com), Linux, InnoCentive

Tapscott and Williams (2006) and Leadbeater (2007) usher their readers into a brave new world of web-based economics where cultural values such as participation, collectivism and creativity are the mantras. [...]

[...]and even the Human Genome Project are all grounded in the same basic principle: they are created by crowds of (mostly) anonymous users who define their own informational, expressive and communicational needs, a process touted as ‘mass creativity’ or ‘peer production’.1 As a result, the conventional hierarchical business model of producer–consumer is rapidly replaced by the so-called ‘co-creation’ model, a term frequently surfacing in business literature (Prahalad and Ramaswamy, 2004b). Mass creativity, peer- production and co-creation apparently warrant the erasure of the distinction between collective (non-market, public) and commercial (market, private) modes of production, as well as between producers and consumers; the terms also cleverly combine capital-intensive, profit-oriented industrial production with labour-intensive, non-profit-oriented peer production.

Indeed, Tapscott and Williams, like many of their colleagues, are first and foremost consultants who are in the business of selling their high-priced advice to (internet) companies.


p. 857
THE RHETORICAL STRATEGY OF WEB 2.0 MANIFESTOS

Lyon defines manifestos as inherently persuasive texts that are used to convince their readers of a profound paradigm shift, or a revolutionary way of thinking that will affect how people go about their everyday life. Most manifestos emphasize concrete transformations of institutions by applauding a spirit of liberation and change, and in a more political context, they urge readers to let the flowers of the revolution bloom.[...] Documents of demand rather than reason (1999: 30)

p. 858
Speaking in multiple registers was not only the clue to understanding the early stages of the internet, it is still key to analyzing contemporary manifestos that trumpet the benefits of Web 2.0 – a world populated by an internet generation that supposedly is defined by users rather than producers.

[...]the internet is ‘crafting tools and communities, new ways of speaking, new ways of working, new ways of having fun’ and ‘people by the millions are discovering how to negotiate, cooperate, collaborate – to create, to explore, to enjoy themselves’ (Locke et al., 2000). The pamphlet urges managers to think twice: many major corporations are changing their organizations already to incorporate formerly countercultural ideals, as a structural makeover is imminent and inevitable. Cluetrain is indeed a document of demand rather than of reason. Its language is short, apodictic, fact-stating rather than fact-finding, matter-of-fact rather than persuasive[...]

p.859
(The following is an essential claim!!!)

In the world ruled by a new generation of web users, businesses adapt to the creativity of its users and common users are taken seriously as content producers. This ideology will be good for business and thus replace business as usual: companies dictating consumer needs and demands. It is interesting to notice how this manifesto, written well before the Web 2.0 wave really took off, needs to resort to ‘imaginary’ imperatives to prove its claims:

Imagine a world where everyone was constantly learning, a world where what you wondered was more interesting than what you knew and curiosity counted for more than certain knowledge. Imagine a world where what you gave away was more valuable than what you held back, where joy was not a dirty word, where play was not forbidden after your eleventh birthday. Imagine a world  in which the business of business was to imagine worlds people might actually want to live in someday. Imagine a world created by the people, for the people not perishing from the earth forever. (Locke et al., 2000)

(Does the Web provide for such a place? Is it really all milk and honey?)

Seven chapters of the book are full of casual observations on how ‘Big Business’ has been ignoring the needs of the common people and how the new web economy is now creating the biggest business opportunity ever for corporations.

Cluetrain perfectly illustrates the genre features that Lyon identifies for manifestos in general; in hindsight, it is one of the precursors of Web 2.0 manifestos calling for the unproblematic merger of countercultural ideals and the ‘new’ economy.


p.860

By celebrating a perfect match between producers and users, commerce and commons, creativity and consumerism, the authors smoothly turn the alignment of countercultural ideals with mainstream business interests into a hegemonic ideology supported by the masses.

Users constitute an army of volunteers or amateurs who dedicate their time and energy to developing and sustaining a vast array of networked products and services (from Linux and Wikipedia to YouTube and MySpace) 

(referring to OSS)

p.861

If we look at sociological studies mapping actual internet activity, a very nuanced picture emerges. A recent Forrester survey of American adult online consumers distinguishes six categories of users hovering between the two poles of ‘actual creators’ and ‘inactives’ (Li, 2007; Li and Bernoff, 2008). Of those people who use the internet regularly, 52 percent are inactives, another 33 percent are ‘passive spectators’ and only 13 percent are actual creators.3

(Only 13% are creators in 2009 - has this number changed?)

An interesting detail in these figures is the stratification of income among different types of users: the average income of passive spectators of user- generated content sites is significantly higher than the median income of content creators.5 (!!!)

p.862

It is a far stretch to extend the spirit of collectivism to all (commercial and non-commercial) endeavours on the internet by assigning a collective, goal-driven consciousness to all users.

[...]entertainment is an overwhelmingly driving force behind user-generated content sites and most users like to be entertained.

(This is certainly one of the essential thoughts - entertain your audience. Keep them interested)

However, most people who visit user- generated content sites are ‘driven’ there by (viral) forms of social media (‘friends’ networks) or by plain marketing mechanisms. For example, the overnight success of Dutch teenager Esmee Denters as a YouTube popstar can be attributed largely to effective networking strategies via Hyves friends groups and Justin Timberlake’s professional marketers.7 What is designated as ‘collectivity’ or ‘mass creativity’ is often the result of hype from networking activity – a type of activity heavily pushed by commercially driven social platforms and aggregator sites.

p.863
ALIGNING COMMONS AND COMMERCE

Tapscott and Williams describe the new role of digital contributors as ‘the lifeblood of the business’ (2006: 43), a view echoed by an impressive number of experts in business and management journals (Berthon et al., 2007; Prahalad and Ramaswamy, 2004a; Sawhney et al., 2005). Typical of manifestos, they do not offer the new model as a choice[...]


p.864
Tapscott and Williams call attention to how industries stand to profit from the new consumer activism:

You can participate in the economy as an equal, co-creating value with your peers and favourite companies to meet your very personal needs, to engage in fulfilling communities, to change the world or just to have fun! Prosumption comes full circle! (2006: 150)

(Prosumption = ??? Presumption = Annahme, Anmassung, Einbildung)


Both the active involvement of the people-formerly-known-as-customers and the formation of communities are celebrated as the best thing since the establishment of worker’s comp and a woman’s right to vote – the long awaited emancipation of the digital citizen who wants to create their own products and be in charge of their own distribution.

[...]the birth of a new business model, ‘co-creation’[...]defining the term, management gurus carefully avoid the language of labour economics and consumer markets.[...] groups of self-selecting individuals who choose to be working on communal projects, whether or not they are mediated by companies (Kozinets, 1999; McWilliam, 2000)

(Definition)


[...]user-generated content simply means that consumers are taking a lot of work out of the hands of producers (de Peuter and Witheford, 2005; Terranova, 2000). As Terranova* observes, the internet ‘does not automatically turn every user into an active producer and every worker into a creative subject’ (2000: 35). Co-creation, she contends, does not yield any power and control over the means of production.

*part of the readings


p.865

[...]letting customers create online brand communities which then serve as marketing niches or free service support. -> Every user who contributes content – and for that matter, every passive spectator who clicks on user-generated content sites (such as YouTube) or social networking sites (such as Facebook) – provides valuable information about themselves and their preferred interests, yet they have no control whatsoever over what information is extracted from their clicking behaviour and how this information is processed and disseminated.

[...](meta)data are more valuable than the content itself. To put it bluntly, rather than being in the business of content, Google is in the business of deriving commercially significant data from users and connecting these data to companies which need them for targeted advertising, marketing and sales management.8

(so does LinkedIn)

‘Relationships, after all, are the one thing you can’t commoditize’ (Tapscott and Williams, 2006: 44)


p.866

Facebook does not want to link friends to friends, it is in the business of linking people to advertisers and products.

David Beer contends in his critique of social networking sites, mass creativity is solidly entrenched in information capitalism:

[W]e can see in SNS [social networking sites] consumers producing the commodities that draw people in – frequently taking the form of the profile operating behind it. We can think then of profiles as commodities both produced and consumed by those engaged with SNS – on other sites such as YouTube it might be the video clip that is the draw with the profile operating behind it. We can see here, if we imagine SNS in this context, the active role of the consumer generating information and offering up information about themselves. (2008: 525)

Metadata are not merely a by-product of content generation, they are a prime resource for profiling real people with real interests – precious information generated unsuspectingly by users.

(You create a profile by expressing your interests - this may happen in forms of comments, page visits,likes etc. Is that actually bad in an open society?)


p.867

As Tapscott and Williams profess: ‘Web companies are realizing that openness fosters trust and that trust and community bring people back to the site’ (2006: 44).

(...but...)

There are several disputable tenets implied in this glorification of private– public entrepreneurship and in the uncritical alignment of producer interests with consumer benefits. Most profoundly, Wikinomics and ‘We-Think’ suggest that the distinction between non-profit and for-profit platforms is made irrelevant by the model of peer-production, as if peer-production were some overarching humanist principle of society’s organization. Hence, they transpose cultural values onto commercial values, thereby creating a circular argument: what is good for culture, is good for business, is good for culture.


MANIFESTOS BEYOND ECONOMIC AND BUSINESS DSCOURSE
In the past five years there have been several academic conferences held and a number

of popular studies written by media scholars and cultural critics espousing a similar uncritical alignment of producers and users, and of commerce and commons, to the above manifestos (Bruns, 2008; Jenkins, 2006; Reynolds, 2006; Unicom, 2008).

Convergence Culture, written by MIT Professor of Comparative Media Studies, Henry Jenkins.

Jenkins’ book ushers its readers into a brave new world of digital culture in a way that strongly resembles the language of Wikinomics[...]

(so is this just another manifesto?)


p.868

As discussed previously, Wikinomics and ‘We-Think’ assume that all users who contribute content are (equally) creative and articulate the same expressive desire. Jenkins proffers a similar idea, even if his ideas of participatory culture have historical roots in fan culture (Jenkins, 1992).


While he (Jenkins) clearly assumes creative fandom as his guiding principle for hailing Web 2.0, it remains unclear whether he defends a cultural model or a business model; in fact, the distinction between the two is rendered entirely irrelevant because they converge beyond distinction.

However, much as Tapscott and Williams, Jenkins disregards the significance of a large contingent of passive spectators vis-à-vis a relatively small percentage of active creators – a disregard that warrants the definition of all users as contributors to (or participants of) culture.

p.869
In contrast to the manifestos Wikinomics and ‘We-Think’, Convergence Culture does acknowledge the need to make a distinction between producers and consumers, or for that matter, between commercial and communal platforms.

In the interplay between two kinds of media power, the new digital environment of Web 2.0 assumedly renders the ‘old rhetoric of opposition and co-optation’ (2006: 215) irrelevant because consumers are given more power to shape media content.


p.870
While Jenkins’ cultural theory includes statements acknowledging the relevance of economic and ideological diverging interests, he hardly allows political economy to get in the way of claiming the universal hegemony of convergence culture. In more than one way, his theory peculiarly mirrors the rhetoric of contemporary Web 2.0 business manifestos.


CONCLUSION

Behind the abrasive lingo of these manifestos lie some important basic assumptions about how a new digital infrastructure has come to govern our mediascape as well as our social lives. We particularly questioned these authors’ undifferentiated concept of users and platforms; we have also interrogated the introduction of new concepts such as produsage and co-creation into mainstream economic discourse.

Convergence Culture hinges on the same ideals and deploys similar celebratory rhetoric to Wikinomics and ‘We-Think’. [...] Williams and Leadbeater indiscriminately juxtapose online brand communities to non- profit virtual collectives, both argue the mutual benefits of producers and consumers operating in the same electronic realm.[...] They all claim a brave new world where the spirits of commonality are finally merged with the interests of capitalism.

(Social Capitalism?)


References

Berthon, P.R., L.F. Pitt, I. McCarthy and S.M. Kates (2007) ‘When Customers Get Clever: Managerial Approaches to Dealing with Creative Consumers’, Business Horizons 50(1): 39–47.

Beer, D. (2008) ‘Social Network(ing) Sites ... Revisiting the Story So Far: A Response to danah boyd and Nicole Ellison’, Journal of Computer-Mediated Communication 13(2): 516–29.

Bruns, A. (2008) Blogs, Wikipedia, Second Life and Beyond: From Production to Produsage. New York: Peter Lang.

de Peuter, G. and N. Dyer-Witheford (2005) ‘Playful Multitude? Mobilising and Counter-mobilising Immaterial Game Labour’, Fibreculture 5, URL (consulted June 2007): http://journal.fibreculture.org/issue5/depeuter_dyerwitheford.html

Jenkins, H. (2006) Convergence Culture. Where Old and New Media Collide. Cambridge, MA: MIT Press.

Kozinets, R.V. (1999) ‘E-Tribalized Marketing? The Strategic Implications of Virtual Communities of Consumption’, European Management Journal 17(3): 252–64.

Leadbeater, C. (2007) ‘We-Think. Why Mass Creativity Is the Next Big Thing’, URL (consulted June 2007): http://www.wethinkthebook.net/cms/site/docs/charles%20full%20draft.pdf

Li, C. (2007) ‘Social Technographics Trends Report’, 19 April, URL (consulted May 2007): http://forrester.com/go?docid=42057 

Li, C. and Bernoff, J. (2008) Groundswell: Winning in a World Transformed by Social Technologies. Boston, MA: Harvard Business School Press.

Locke, C., R. Levine, D. Searles and D. Weinberger (2000) A Cluetrain Manifesto: The End of Business as Usual. New York: Perseus Books. (Available online at: http://cluetrain.com/book/apocalypso.html)

Lyon, J. (1999) Manifestos: Provocations of the Modern. New York: Cornell University Press.

McWilliam, G. (2000) ‘Building Stronger Brands through Online Communities’, Sloan Management Review 54(3), URL (consulted June 2007): http://sloanreview.mit.edu/smr/issue/2000/spring/3/

Prahalad, C.K. and V. Ramaswamy (2004b) The Future of Competition: Co-creating Unique Value with Customers. Boston, MA: Harvard Business School Press.

Reynolds, G. (2006) An Army of Davids: How Markets and Technology Empower Ordinary People to Beat Big Media, Big Government and Other Goliaths. Nashville, TN: Nelson Current.

Sawhney, M., G. Verona and E. Prandelli (2005) ‘Collaborating to Create: The Internet as a Platform for Customer Engagement in Product Innovation’, Journal of Interactive Marketing 19(4): 4–17.

Tapscott, D. and A.D. Williams (2006). Wikinomics. How Mass Collaboration Changes Everything. New York: Penguin.

Terranova, T. (2000) ‘Producing Culture for the Digital Economy’, Social Text 63(18): 33–58.

Unicom (2008) ‘Social Tools for Business Use: Web 2.0 and the New Participatory Culture’, paper presented at the Web 2.0 and Beyond: Applying Social and Collaborative Tools to Business Conference, London, 5–8 March.